A figure with a lantern on a pier under a starship in dock

Concept art for games and film

Marta Kowalczyk

Keyframes, environments, vehicles and props, painted for the shot rather than the wall.

  • 01Hull plating
  • 02Welding crew
  • 03Sodium floods

Projects

On the timeline

Twelve projects on four tracks. Every clip is as long as the set behind it, and opens it.

About

Behind the frames

Marta Kowalczyk at her desk

I paint the frame a director points at when they say “like that.” Keyframes, environments, vehicles and props for games and film, over blockouts I build in Blender, with one warm light in every shot. Four years of matte painting at a Warsaw VFX house taught me the rest.

  • Keyframes
  • Environments
  • Vehicles
  • Props
  • Paint-overs
Role Concept artist
Based Warsaw
Since 2015
Tools Photoshop, Blender
Status Open for one project From January 2027 · replies within two working days

Clients

Credits

  • Keyframes Halcyon Interactive 2026
  • Environment concepts Bramble & Vane 2026
  • Keyframes Mirror Lake Pictures 2025
  • Vehicle design Kestrel Studio 2025
  • Keyframes Northlight Games 2024
  • Prop design Halcyon Interactive 2024
  • Environment concepts Kestrel Studio 2023
  • Matte painting Praga Post 2015 to 2019
An empty lot at night in fog

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One paragraph about the project, the platform and a date is enough to start.

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